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For iphone instal Data File Converter 5.3.4
For iphone instal Data File Converter 5.3.4





  • Substance: ExportPreset was added to the ProceduralMaterialInspector's context menu.
  • Substance: SubstanceImporter.ExportBitmaps is now public.
  • Substance: Substance textures cached to disk/flash are now LZ4-compressed, old caches are discarded.
  • SceneManagement: Added SceneManager.UnloadScene(Scene) making it easier to unload a scene if you already have a reference to it.
  • RuntimeInitializeOnLoad now fires more consistently when entering playmode in the Editor and playing at Runtime. This is useful when running in single-player or offline mode, but as a Network Host.
  • Networking: Added dontListen flag to NetworkServer.
  • Networking: Added a warning for NetworkIdentity on child game objects.
  • JsonUtility: Serialize Color32 fields as separate RGBA values instead of a binary blob.
  • iOS: Use new Game Center APIs when possible.
  • IL2CPP: Added support for the MethodImplOptions.NoInlining option to prevent methods in the generated C++ code from being inlined.
  • Graphics: Added client/worker multithreaded rendering support to OS X Metal.
  • This is mostly visible when using deferred rendering.

    for iphone instal Data File Converter 5.3.4

    Graphics: Optimized performance of setting up shader blend/depth/raster/stencil states.All VR Players are now forced to Run in the background.

    for iphone instal Data File Converter 5.3.4

  • VR: Added support for VR Application Focus.
  • Analytics: Added support for fetching GoogleAdsId via new API RequestAdvertisingIdentifierAsync.






  • For iphone instal Data File Converter 5.3.4